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Flash Reviews: 24
Music Reviews: 0
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Latest Flash Reviews
Make sure that the music sync is stream and not event or start. This way the sync will never change. I have no idea how it works, it's just my take that you use stream if you always want the music to be in sync with the animation. You may need to redo some of the animation if you change the music to stream though in order for it to actually be in sync, but it will ALWAYS be in sync (I think). If you've already done this, then I have no clue. Nice art work by the way.
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I really liked this. Short and simple. Nothing too complicated or difficult. Everything was fluid. Didn't come across any bugs. Only thing that could be improved on would be adding some music and sound. Sound for when the guy is walking, or does a jump maybe. Maybe a simple sound when a bacon point is collected. Would also be nice if it showed how many bacon points I had while playing, and out of how many total there are on the map. And ofcourse there is tons of room to expand on this, but I'm sure you have some ideas. Look forward to the next ones you make, and hopefully there will be some more plot and challenge.
Good Job.
Author's Response:
It was an experiment to make a platformer, and i was eating bacon at the time and it hit me... OMG BACON QUEST! So basically sound and artistic crap wasn't a priority, making a functional platformer was, the whole bacon theme is there because... dude..... bacon is god tier!
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"Didn't know key codes in AS differ from ASCII"
I was going to it a lower rating, but I suppose I just learned something new. And that is that key codes in Action Script are not the same codes found on the ASCII table. Why is that?
Anyways, this flash is still lacking and should not be stand alone. Would go well in a tutorial explaining why these key codes are useful and how they would be used in control structures or conditional statements. If you did that I would have given it a 10. As it stands, it's just too plain with no explaination. Should add something like
if(keyEvent.keyCode == 38)
myTextBox.text = "Up Arrow Key was pressed.";
And add a little explaination of the code, and why some one would want to do this. Other than that, thanks for the tip.
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